
Game review: Omega 6 The Triangle Stars (Nintendo Switch)
I think it was in the '90s or early '00s since the last time that I played a classic point-and-click video game. This genre was common on PCs back in the day, and they were interactive and very fun to play.
I cannot remember most of the ones I personally played, but my favourite point-and-click game was one based on The Simpsons. Players would go around Springfield clicking on specific characters to activate unique quotes and scenes that weren't in the actual TV show.
The only reason I'm talking about point-and-click games is because I wasn't expecting to play one in 2025. The point-and-click game I had the privilege to play recently is Omega 6 The Triangle Stars which is out now on PC and the Nintendo Switch. The latter is the version I got to review.
One of the coolest things about Omega 6 The Triangle Stars is the fact that the game is designed by former Nintendo artist Takaya Imanura. Some of the previous Nintendo franchises he's worked on include The Legend of Zelda, F-Zero, and Star Fox.
Omega 6 The Triangle Stars has unique-looking graphics because it is inspired by games from the 16-bit era. For any younger gamers out there, 16-bit visuals are 2D graphics made famous by the Sega Mega Drive and Super Nintendo consoles. Its visual aesthetic has been adopted by indie developers to separate them from AAA titles with realistic graphics.
Anyway, another enjoyable element of this game is its unique science-fiction storyline. The game is set in the far future where humans have developed androids that can prolong their life to around 400 years.
Humanity has got to a point in life where they need to leave Earth, so they send these androids out to find a new place to live. Finding a new place for the human race is easier said than done because there are many underlying factors that stand in the way. Earth has become overpopulated so they seek a place that can house more humans.
To cut a long story short, the two androids named Kyla and Thunder have to pay off a huge planetary loan so living on a planet isn't going to be cheap. However, a flyer literally lands on their spaceship's windshield advertising to outlanders that they can win the 'ultimate treasure'.
Along with several other aliens, Kyla and Thunder have to find clues to seek out answers in order to locate where this treasure is. It is believed the treasure is located on a different planet, and it's up to the player to go on this adventure with our heroes to find the treasure and finally seek a planet for Earth 2 to thrive.
In terms of gameplay, Omega 6 The Triangle Stars is a classic point-and-click adventure as I already mentioned. The game is rarely animated so you will have to click on the objects on the screen to see if they can be interacted with.
There is also a lot of dialogue because the pair of androids will have to talk to a lot of aliens on their adventure. They will have to ask questions around the town in order to get more information, and also see who is helpful and who might be hostile.
What I like most about this game is the number of different locations you can visit, and the whacky designs of the aliens are unique as well. This game reminds me of a Star Wars spinoff because every sentient being looks unorthodox, and it feels like a real space adventure because there are several planets to explore.
The only major thing I didn't like about the gameplay in this game is its shoddy combat system. Omega 6 The Triangle Stars has a weird rock, paper, scissors card system where you have to choose the right-hand signal to beat your opponent.
Much like the real game of rock, paper and scissors, you are unsure what hand signal your opponent will give and the randomness of this combat system can be very annoying. Only a small number of enemy cards are visible, so you rarely know what hand signal to choose from to counteract your opponent.
I kept losing battles because I would always choose the wrong hand signal. For example, I'd choose paper, but my opponent would always choose scissors to beat me. It's also worth mentioning you cannot choose paper all the time because you are only limited to the number of cards put on the screen.
Another annoying thing about the combat is the inconsistency of damage done. My first battle was easy because my opponent was weak and did little damage. However, the game got harder because my attacks were getting weak, but the enemy would deal tons of damage to both Kyla and Thunder.
Aside from the annoying combat system, Omega 6 The Triangle Stars is still worth playing if you are into old school style of point and click games. The story is interesting and older gamers might appreciate its retro style of graphics and music too.
Verdict: 7.5/10