Game review: Osmos
The #1 hit iPad game, now available for the iPhone, with full Retina display support! Enter the ambient world that GameAndPlayer called "a work of genius," and IGN called "a beautiful, absorbing experience."
Osmos features elegant, physics-based gameplay, dreamlike visuals, and a beautiful electronic soundtrack. Your objective is to grow by absorbing other motes; propel yourself by ejecting matter behind you, but be wise: ejecting matter also shrinks you. Progress from serenely ambient levels into varied and challenging worlds. Nominated for 4 IGF awards. Winner of the D2D Vision award and IGN's Editor's Choice award. Winner of "Best in Show" and "Fun/Compelling" at IndieCade. Selected for the PAX 10 and more. This original, award-winning game has been fully redesigned for the iPhone, including a seamless multitouch interface, new menus, play modes, levels, and tons of tweaks and refinements.
Features: Multitouch awesomeness: pinch to zoom, tap to eject mass, flick to warp time... Full, lush Retina display support. Eight Distinct level types: Ambient, Antimatter, Solar, Sentient, Impasse, Warped Chaos, Epicycles, and Repulsor. Two game modes: Odyssey and Arcade. Odyssey mode is a 27-level guided tour through the Osmos Blobiverse, while Arcade mode allows you to play any level type at your choice of difficulty. (72 levels total.) Sublime electronic soundtrack by Loscil, Gas/High Skies, Julien Neto, Biosphere, and more Wind your way through simple and complex solar systems, feeling and using the force of Attractors and Repulsors.
Confront four distinct personalities of intelligent opponents, with goals and abilities similar to your own. Procedural content: play random versions of any level in Arcade mode. Thirteen lucky achievements to earn, with OpenFeint integration. Dynamic time-warping: slow down the flow of time to outmaneuver agile opponents; speed it up to raise the challenge.