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Hands-on review: Super Lucky's Tale 'Gilly Island' DLC takes us to a tropical paradise

12 Mar 2018

Super Lucky's Tale came out late last year and the game offered old-school style of platform gameplay. That said, the game was far from perfect thanks to odd jumping physics and lacklustre level design. 

Despite the main game being pretty average, 2018 now greets us with some new content from Super Lucky's Tale called the 'Gilly Island DLC'. It's an entirely new hub world that features three more levels and one additional boss fight set on a tropical island. 

Thanks to the tropical island setting, this DLC offers the best looking levels in the entire game. It's a bit of a shame that this is DLC and wasn't added into the main game because it offers better looking graphics and more enjoyable gameplay. 

I had a chance to play Super Lucky's Tale on Xbox One X using my new Samsung 4KTV and the visuals are awesome. It's the second most luminous game I have played all year long with Dragon Ball FighterZ still being the brightest so far. 


The story of the DLC is pretty simplistic as the main villain is a female cat that is a pop singer named Lady Meowmalade. Her plan is to force the island's inhabitants to listen to her horrible music all of the time and it's up to Lucky to break the speakers around the island so they can live in peace again. 

What I admire most about the DLC is that the three levels all offer something different in terms of gameplay. The first level is a traditional stage where Lucky has to explore the island to do different tasks. The second stage is like a maze as Lucky's goal is to bring shade to the inhabitants in a labyrinth. Lastly, the third level is a side-scrolling one where you have to avoid cannon fire from a pirate ship. 

After you have done all that, you unlock the boss fight with Lady Meowmalade that takes place inside a groovy looking disco dance floor. Admittedly, this boss fight is harder than it looks but it's not as difficult as Cuphead that's for sure!


The only major problem I still have with the game is the jumping mechanics. To me, the jumping still feels awkward and Lucky is unable to jump as high as I wish he could. I feel the game would have been less frustrating to play if the jumping was more accurate. 

The DLC is quite short too as it costs $7.30 NZD in New Zealand. While this is not a bad price, over $7.30 NZD might seem expensive to some people wanting more than just a couple of short stages and a boss fight. 

Overall though, I was pleasantly surprised by the Gilly Island DLC for Super Lucky's Tale. The DLC has better level design and if far prettier than the main game itself. It's too bad that this is DLC as it should have been added to the main game from the beginning. 

Verdict: 7.5/10

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