Samurai Riot is a 2D, side scrolling, beat’em up inspired by 90’s classics, with original co-op features and a multi-branching, moral decision making, storyline leading to eight different endings.
Players take on the role of Sukane, an enigmatic Ninja who fights alongside with Azu, the fox - who can transform into weapons, or Tsurumaru, a loyal samurai with a katana and a bunch of grenades, and set off on an adventure in a hand-painted 2D universe immersed in Japanese mythology.
Players get a choice in the world, kill the rebel leader or betray their master and join the revolution?
The game’s story revolves around Following your master’s orders to stop the turmoil of civil war between tradition and modernity.
Players will have to make deep moral choices, demanding serious reflection, in order to resolve the unstable political situation and discover the true meaning of honour as a samurai.
According to the developers like RPGs, every choice matters in Samurai Riot and each decision players make will lead to a unique narrative path, with a completely different story.
Each player can also develop their own way of playing and can mix different ways of fighting, be it punch, kick, grab, throw, poison or bombs.
Enemies and bosses include massive Sumo wrestlers with law enforcement shields, trigger-happy ninjas and mythological Yokais.
Kevin Buchet, Wako Factory game designer says, “Samurai Riot is a game that can judge the quality of your cooperation.
“For example, if you protect your partner’s back or hit the same enemy together, you’ll be rewarded and unlock a deadly cooperative attack.”
“Even the story involves both players equally, you’ll have to make team-based choices, or enter a PVP fight against your partner to win the lead.”
The game aims to be easy to pick up and play, but difficult to master, with major rewards for completing the deeper content.