FutureFive NZ - Sight Training – DS

Warning: This story was published more than a year ago.

Sight Training – DS

Are you familiar with Brain Training? If so, you will be right at home with Sight Training. Apart from the noticeable absence of the charming Dr. Kawashima AKA Dr. Nobody, everything from the guided touch screen menus and the various graphical analyses, to the daily stamp awarding and the insightful tips, reeks of its influence. That’s a compliment by the way.

The whole set-up of determining your ‘Brain Age’ even makes it across here. This time you want to find out your (no prizes for guessing...) ‘Eye Age’. You do this by playing through five activities randomly selected for you by the CPU. They include things like recalling a string of numbers that are quickly flashed on the screen; sequentially tapping on a series of little red boxes that suddenly appear out of thin air; or remembering how many ‘K’s are displayed as a constantly morphing letter zips across the screen, shuffling randomly through the alphabet.

Sight Training rides the coattails of Brain Training’s success. If you play it every day and you’ll receive stamps that will unlock more activities for you to try. Yes, this means it will take quite some time to have it all (unless you cheat by manipulating the system date). You can track your progress via easy-to-read charts and match up plays with up to three other players on the same card. But the scoring can be wildly unpredictable.

This non-game is great for those wanting a quick fix of light visual exercises on the go. It’s also one of the easiest ways to toughen up the lateral rectus, the medial rectus, the inferior rectus, the superior rectus, the inferior oblique, and the superior oblique muscles - all the muscles which aesthetically show for naught. While far from perfect, this is still one of the best training non-games the DS has to offer.

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