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Unlimited power! Gamers, never charge your mouse again

Razer announced its new HyperFlux wireless power technology, allowing for uninterrupted power transfer from a HyperFlux-enabled mouse mat to its companion mouse.

Unlike other attempts to create wireless power for a mouse, the new Razer HyperFlux technology allows the mouse mat to create a magnetic field that efficiently transfers power directly to its companion mouse instead of charging a heavy battery. 

The technology is the world’s first to provide power directly to the mouse and eliminates the need for a battery.

The result is a lightweight wireless gaming mouse with a weight that’s traditionally only achieved by wired mice. 

The Razer Mamba HyperFlux and the Razer Firefly HyperFlux are Razer’s first products to be equipped with this technology. 

Razer CEO Min-Liang Tan says, “Gamers are no longer held at the mercy of a battery or cable. 

“Instead, there will be true wireless freedom with a cordless gaming mouse that’s the same weight as a wired mouse.”

The Razer Mamba HyperFlux is also equipped with Razer’s proprietary Adaptive Frequency Technology (AFT) for superior signal strength. 

This ensures industry-leading wireless signal stability between the mouse and computer by adaptively scanning and switching to the strongest signal within the 2.4 GHz frequency band. 

Combined with a 16,000 dots-per-inch (DPI) 5G optical sensor, the Razer Mamba HyperFlux is a top-tier wireless gaming mouse with swift and precise movements.

The Razer Firefly HyperFlux is the latest evolution in Razer’s award-winning RGB mouse mat line. 

It features a dual-sided hard and cloth surface that allows for flexible playstyles. 

Gamers can opt to use the hard side for speedy mouse actions or the cloth side for control and precision aiming. 

When connected, the mat supplies indefinite power to the mouse, unceasing gameplay.

Powered by Razer Chroma TM lighting technology, both devices have access to 16.8 million colour options and are capable of unique customisable lighting profiles and in-game effects.

You can check out the reveal here:

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