Consumer technology news from the future
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“It’s-a me, Mario!” LEGO’s design lead on how Mario changes the world of play
"It has been really cool to read all the reactions from kids and adults around the world, even though it’s not what everyone expected us to do."
SAS launches free COVID-19 Data Analytics Resource Hub
“SAS has always been committed to the belief that knowledge is empowering, and the COVID-19 Resource Hub is our way to inform, enable and inspire the analytics community to make a difference."
Blue Hat launches AR play-based learning center in China
The play-based learning center will provide an immersive learning experience across art, emotional, health, language, science, and social subjects.
Five ways to use Google Earth to explore the world
Google Earth has a few new nifty features to take users on an exploration of culture, language, nature, weather, and remote locations.
Aussie students want fully digitised university experience
"We're seeing great innovation around how universities are delivering curriculum, however universities need to ask studentswhether it's in the right direction."
Suncorp commits to continuous learning for employee empowerment
Australian financial services organisation Suncorp doesn’t just want to teach things using lengthy work programs and face-to-face courses that are taught once.
Partnership brings AI maths tutor to NZ schools
“AMY can understand why students make a mistake, and then teach them what they need straight away so they don't get stuck."
LearnCoach closes $1.5m seed round
The tutorials are designed for students who want to learn NCEA subjects but can’t make it to a physical classroom.
NZTech’s top three tech trends impacting the wellbeing of Kiwis
CEO Graeme Muller says these major tech developments will significantly impact lives of New Zealanders for the better.
You're Invited: Conference explores games and learning
Upcoming conference invites educators and the games industry to meet and look to the future of learning, together.
NZ’s slow technology uptake could affect education
“If we, New Zealand, became early adopters as well as empowered our young people to work at crafting technology to solve every-day problems."
New app seeks to fill gap in Maori language resources
“Many New Zealand families here and overseas want to learn some te reo Māori especially for use with their young children..."
Digital learning supported in New Plymouth school upgrades
“It’s essential that students with learning support needs receive the same educational opportunities as their peers..."
Digital tools still need to work with analog brains
Research suggests that there are significant educational benefits to some old-fashioned analogue skill sets that can be critical to the way we think.
Gaming workshops inspire 'aha' moments in youth
Gaming workshops are the way to boost youth interest in science and technology, encouraging them towards gaming, programming and coding careers.
Nikki Kaye speaks: Progressing 21st Century school infrastructure
"I thought it may be useful to give you an update on where we are at with the wider education portfolio, including digital infrastructure."
$3m for Taranaki and Whanganui schools
"The investment will expand capacity and will focus on providing flexible learning spaces with the latest infrastructure to support digital learning."
Wearables in the classroom - it's all the rage
"Wearables are becoming commonplace in our everyday life, and are now being heartily adopted by schools around the world."
Teachers feel technology improves classroom experience, but few implement it
It has been revealed that the large majority of teachers believe technology helps facilitate learning, however a small minority effectively use it.
Another multi-million upgrade for Auckland school
“This project is further proof that the Government is committed to modernising school property and getting ahead of Auckland’s population growth."
$26m redevelopment for Takapuna Grammar School begins
Takapuna Grammar School is set to start a major redevelopment worth $26 million that will vast improvement to the school's digital learning spaces.
Interactive content and gamification: Key trends shaping education
"These technologies are data-driven and sophisticated online platforms and software that adjust to learner interactions and performance levels."
Auckland school to get $10 million upgrade
The spaces will be flexible to support different ways of teaching & learning, and feature the latest IT infrastructure to support digital learning.
In pictures: Apple in the classroom
"We believe that technology has the power to transform the classroom."