FutureFive New Zealand - Consumer technology news & reviews from the future

Jean Lave stories

Consider the realm of game-based learning, a burgeoning sector where Jean Lave's insightful columns often illuminate the intersection of technology and education. Lave's enthusiasm for this domain is underscored by their detailed analysis of the market's trajectory—a sector poised to swell to an impressive $55 billion industry over the next eight years.

Within their narratives, Lave explores the dynamic forces fuelling the expansion of the game-based learning market. Forecasted to hit $55.80 billion by the advent of 2030, they delve into the technological advancements, such as virtual reality (VR), augmented reality (AR), and artificial learning (AL), that are shaping novel and engaging approaches to education and professional training. Lave's interest in how these innovations revolutionise learning experiences offers a window into the future of educational methodologies.