FutureFive New Zealand - Consumer technology news & reviews from the future

Virtual Reality (VR) stories - Page 17

Strap on a headset and enter a computer-generated world where interactions and movement bring person and machine closer together. As a simulation, experiences can vary from closely matching the real world, through to fantastical environments limited only by the imagination of their developers. VR is typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A non-immersive example would appear on a normal screen, semi-immersive might add a headset, while fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and include video gaming, training simulations including in military, healthcare and business, and travel and leisure.
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Kiwi Smart City projects win big in IDC Awards

Wed, 10th Jul 2019
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New Zealand initiatives won three categories in the IDC Smart City APAC Awards – Civic Engagement, Education, and Sustainable Infrastructure.
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Kiwi tech company creates AR experience for new home builds

Wed, 10th Jul 2019
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ar, vr & metaverse
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building
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ar
AR studio Reactar created a mobile platform called homeAR that helps buyers of new homes decide how their house should look.
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A quick overview of Microsoft Dynamics in 2019

Wed, 10th Jul 2019
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ar, vr & metaverse
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microsoft dynamics
Microsoft Dynamics 2019: Integrating ERP and CRM, leveraging LinkedIn, mixed reality, and AI for a unified, data-driven platform with Microsoft's HoloLens 2.
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Retail study challenges myth that digital natives only shop online

Thu, 4th Jul 2019
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financial systems
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ar, vr & metaverse
Despite beliefs that the younger generation prefers to shop online, they're actually the most likely to do more shopping in physical stores.
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Matariki AR comes alive without the need for special apps

Wed, 3rd Jul 2019
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ar, vr & metaverse
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The Matariki AR experience used a markerless Web AR platform. The experience works directly from many browsers, such as Chrome, Safari and Explorer.
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Vivo develops new tech for 5G era

Tue, 2nd Jul 2019
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wireless networks
Vivo unveils its 5G vision at MWC Shanghai 2019, introducing Vivo AR Glass, 5G Cloud Game, and Super FlashCharge 120W to revolutionise mobile user experience.
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NBA and Unbnd announce an immersive content partnership

Wed, 26th Jun 2019
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ar, vr & metaverse
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marketing
The NBA and Australian firm Unbnd have unveiled a partnership to bring immersive, mixed reality NBA content to fans in Australia and Singapore.
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Fantastical virtual reality art show comes to Tauranga

Wed, 19th Jun 2019
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ar, vr & metaverse
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exhibition
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ar
Two artists from different disciplines have collaborated on a show that utilises virtual reality to take attendees into imaginative lands.
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Game review: Blood & Truth (PlayStation VR)

Tue, 4th Jun 2019
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gaming
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digital entertainment
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ar, vr & metaverse
SIE London Studio releases VR action-movie inspired cockney crime caper, Blood & Truth for PlayStation VR. FutureFive's Darren Price takes a butcher's.
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Volvo and Varjo launch world-first mixed reality application for car development

Thu, 30th May 2019
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manufacturing
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cartech
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ar, vr & metaverse
Volvo Cars and Varjo have developed a mixed reality approach to evaluating prototypes and designs, using Varjo's high-end augmented reality headsets.
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NetDragon expands business with new opportunities empowered by 5G

Wed, 29th May 2019
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wireless networks
NetDragon co-sponsors the 5G+VR/AR Innovation and Application Summit in Hefei, debuting its largest VR Experience Centre and advancing VR tech in education.
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Bose releases sunglasses/headphone combo

Wed, 29th May 2019
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smart home
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digital entertainment
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ar, vr & metaverse
With a proprietary open-ear design and micro-acoustics it allows for voice control and personal audio without loss of privacy.
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Doctor Who fans: This one's for you

Thu, 23rd May 2019
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gaming
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digital entertainment
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ar, vr & metaverse
Doctor Who fans can step into a new VR adventure, Doctor Who: The Edge of Time, launching this September with Jodie Whittaker as the Doctor.
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Hands-on PSVR preview: Blood & Truth

Mon, 20th May 2019
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gaming
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digital entertainment
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ar, vr & metaverse
PlayStation VR fans who picked up a copy of VR Worlds with their headset will have had a taster of SIE London Studio's Blood & Truth.
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Consumer spending on tech to reach US$1.32 trillion this year

Fri, 10th May 2019
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drones
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smart home
If you ever thought the tech industry for consumers was beginning to wane, the International Data Corporation has some stats for you.
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Why industrial companies are accelerating their deployment of AR

Thu, 9th May 2019
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ar, vr & metaverse
Industrial firms are swiftly adopting AR to enhance training, address skilled labour shortages, and stay competitive, reveals PTC's latest report.
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Ericsson report uncovers the consumer potential of 5G

Thu, 9th May 2019
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wireless networks
Ericsson's report challenges 4 key myths about 5G's consumer value, revealing a future of enhanced connectivity.
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Christchurch Airport: Fighting fire with VR

Mon, 6th May 2019
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ar, vr & metaverse
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christchurch airport
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firefighting
Christchurch Airport becomes the first in New Zealand to use custom VR programmes for firefighter training, enhancing readiness for emergencies.
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Gartner: Augmented retail shopping a reality by next year

Tue, 2nd Apr 2019
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retailtech
Augmented reality and virtual reality will rely on 5G to change the customer experience inside and outside retail stores.
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Interview: CloudBNE's world of AR, AI, and geospatial tech

Tue, 26th Mar 2019
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ai
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ar, vr & metaverse
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geospatial
Matt Kirby, the Kiwi behind CloudBNE, discusses his journey in the tech industry and the power of combining AR, AI, and geospatial tech.