FutureFive New Zealand - Consumer technology news & reviews from the future

Virtual Reality (VR) stories - Page 22

Strap on a headset and enter a computer-generated world where interactions and movement bring person and machine closer together. As a simulation, experiences can vary from closely matching the real world, through to fantastical environments limited only by the imagination of their developers. VR is typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A non-immersive example would appear on a normal screen, semi-immersive might add a headset, while fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and include video gaming, training simulations including in military, healthcare and business, and travel and leisure.
Thinkstockphotos 639282514 1

2018, the year that...AR will overtake VR in popularity

Fri, 9th Feb 2018
#
gaming
#
digital entertainment
#
healthtech
In 2018, Augmented Reality (AR) is poised to overtake Virtual Reality (VR) in popularity due to its accessibility and practical applications across industries.
Dino ara

Lightweave aims to create VR/AR for the masses

Tue, 30th Jan 2018
#
ar, vr & metaverse
#
unity
#
ar
Lightweave, an Australian experiential agency, revolutionises VR/AR with pop-up stalls in malls and sports events, aiming to make immersive tech for everyone.
Vritualreality

New to VR? Here's how you can use it in the workplace

Mon, 22nd Jan 2018
#
uc
#
martech
#
it automation
Virtual reality isn't just for gamers; it's transforming workplaces by enhancing team building, customer experience, and remote collaboration. Here's how.
Thinkstockphotos 508131094

Dell brings the future with industrial AR reseller agreement

Fri, 19th Jan 2018
#
network infrastructure
#
healthtech
#
ar, vr & metaverse
Dell will be providing the Meta 2 Augmented Reality Development Kit which includes a medical holodeck application.
Pexels photo 123335

Microsoft helps Australian company democratise new VR tech

Tue, 16th Jan 2018
#
public cloud
#
ar, vr & metaverse
#
microsoft
Australian immersive experience platform, 360dgrees, has launched its retail offering with Country Road as its first customer.
Screen shot 2018 01 16 at 10

Survey reveals next three years to be crucial for IT in Aussie retail

Tue, 16th Jan 2018
#
digital signage
#
displays
#
wireless networks
More than half confided their company would need to adopt new technology within the next three years in order to evolve and stay competitive.
Thinkstockphotos 851054066

How human-machine partnerships will drive the future of business

Mon, 15th Jan 2018
#
robots
#
network infrastructure
#
digital transformation
Angela Fox from Dell EMC talks about the mainstream appeal of new technologies like AI and VR, and how organisations must adapt as a result.
Vr pro

Sit back and enjoy your TV shows in VR

Mon, 15th Jan 2018
#
ar, vr & metaverse
#
interactive
#
ar
Dream VR partners with Pico Interactive to stream original content on Pico's VR headsets, adding 150+ channels to expand immersive entertainment options.
Vive

HTC reveals the Vive Pro upgrade and wireless adaptor

Tue, 9th Jan 2018
#
digital signage
#
displays
#
ar, vr & metaverse
HTC VIVE unveils new hardware upgrades including the Vive Pro and Vive Wireless, offering users a premium VR experience.
Fcprovr

Final Cut Pro X introduces VR video editing

Mon, 8th Jan 2018
#
digital entertainment
#
ar, vr & metaverse
#
apple
Apple updates Final Cut Pro X to include advanced 360-degree VR video editing, HDR support, and optimised 8K video editing on the new iMac Pro.
Rodion kutsaev 184298 1

Gartner's ten predictions for smartphone AI developments

Mon, 8th Jan 2018
#
iam
#
ai
#
cybersecurity
Gartner predicts smartphone AI will evolve into personalised companions by 2022, with 80% of devices boasting on-device AI, up from 10% in 2017.
Fb ar

Facebook Messenger launches augmented reality extras

Tue, 19th Dec 2017
#
digital entertainment
#
ar, vr & metaverse
#
facebook
Facebook Messenger has launched its World Effects technology on the Messenger camera, allowing people to drop 3D objects in their surroundings...
Screen shot 2017 12 12 at 10

AR or VR? GlobalData says one will offer far greater opportunities

Tue, 12th Dec 2017
#
ar, vr & metaverse
#
globaldata
#
ar
Both of these technologies often make the headlines as 'game changers', but GlobalData says only one is set to completely disrupt modern business.
Vr ed

Editing VR footage is a breeze with new Adobe plug-in

Fri, 8th Dec 2017
#
martech
#
ar, vr & metaverse
#
adobe
CyberLink has introduced the VR Stabilizer plug-in for Adobe Premiere Pro and After Effects, offering easy, cost-effective tools to stabilise 360-degree videos.
Smartr glassses

Epson Moverio AR smart glasses revolutionise student learning

Tue, 5th Dec 2017
#
edutech
#
wearables
#
healthtech
Griffith University's School of Pharmacy has transformed its teaching environment with Epson projectors and augmented reality smart glasses.
Skyrim vr 01

PlayStation VR's first AAA title: Skyrim VR

Tue, 5th Dec 2017
#
gaming
#
digital entertainment
#
ar, vr & metaverse
Bethesda brings AAA gaming to PlayStation VR with Skyrim VR, offering an expansive, immersive dive into Tamriel, despite some controller quirks.
Vr driving

NZTA launches VR experience for learner drivers

Mon, 4th Dec 2017
#
ar, vr & metaverse
#
driving
#
kiwi
The NZ Transport Agency has unveiled a VR app to help learner drivers practise spotting hazards and using mirrors on real New Zealand streets.
Lwa

Christchurch company produces VR pilot training app for Ports of Auckland

Wed, 29th Nov 2017
#
ar, vr & metaverse
#
cloud services
#
lwa solutions
The LWA app uses virtual reality to safely simulate the experience maritime pilots go through when getting on and off ships.
Augmented reality

AWS announces new development platform for VR, AR, and 3D apps

Wed, 29th Nov 2017
#
hyperscale
#
public cloud
#
apm
VR and AR apps created in Amazon Sumerian will run in any browser that supports WebGL or WebVR graphics rendering.
Nzvrara2

NZVRARA welcomes influential student chapter

Tue, 28th Nov 2017
#
ar, vr & metaverse
#
nzvrara
#
ar
The New Zealand VR/AR Association will host its first Student Chapter Exhibition in Wellington, showcasing innovative student work on 6th December 2017.